Modeling Emotions in Simulated Computer-Mediated Human-Human Interactions in a Virtual Game Environment

Andreas Scheck, Holger Hoffmann, Harald C. Traue, Henrik Kessler. Modeling Emotions in Simulated Computer-Mediated Human-Human Interactions in a Virtual Game Environment. In Susanne Biundo, Andreas Wendemuth, editors, Companion Technology - A Paradigm Shift in Human-Technology Interaction. Cognitive Technologies, pages 429-448, Springer, 2017. [doi]

@incollection{ScheckHTK17,
  title = {Modeling Emotions in Simulated Computer-Mediated Human-Human Interactions in a Virtual Game Environment},
  author = {Andreas Scheck and Holger Hoffmann and Harald C. Traue and Henrik Kessler},
  year = {2017},
  doi = {10.1007/978-3-319-43665-4_21},
  url = {https://doi.org/10.1007/978-3-319-43665-4_21},
  researchr = {https://researchr.org/publication/ScheckHTK17},
  cites = {0},
  citedby = {0},
  pages = {429-448},
  booktitle = {Companion Technology - A Paradigm Shift in Human-Technology Interaction},
  editor = {Susanne Biundo and Andreas Wendemuth},
  series = {Cognitive Technologies},
  publisher = {Springer},
  isbn = {978-3-319-43665-4},
}