Multi-pass rendering of stereoscopic video on consumer graphics cards

Jonas Schild, Sven Seele, Jonas Fischer, Maic Masuch. Multi-pass rendering of stereoscopic video on consumer graphics cards. In Michael Garland, Rui Wang 0003, editors, Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011. pages 209, ACM, 2011. [doi]

@inproceedings{SchildSFM11,
  title = {Multi-pass rendering of stereoscopic video on consumer graphics cards},
  author = {Jonas Schild and Sven Seele and Jonas Fischer and Maic Masuch},
  year = {2011},
  doi = {10.1145/1944745.1944789},
  url = {http://doi.acm.org/10.1145/1944745.1944789},
  researchr = {https://researchr.org/publication/SchildSFM11},
  cites = {0},
  citedby = {0},
  pages = {209},
  booktitle = {Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011},
  editor = {Michael Garland and Rui Wang 0003},
  publisher = {ACM},
  isbn = {978-1-4503-0565-5},
}