ENC#YPTED: An Educational Game for Programming in the Unity Engine

Vincent Schiller. ENC#YPTED: An Educational Game for Programming in the Unity Engine. In Yoshifumi Kitamura, Aaron Quigley, Katherine Isbister, Takeo Igarashi, editors, CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama Japan, May 8-13, 2021, Extended Abstracts. ACM, 2021. [doi]

@inproceedings{Schiller21,
  title = {ENC#YPTED: An Educational Game for Programming in the Unity Engine},
  author = {Vincent Schiller},
  year = {2021},
  doi = {10.1145/3411763.3451852},
  url = {https://doi.org/10.1145/3411763.3451852},
  researchr = {https://researchr.org/publication/Schiller21},
  cites = {0},
  citedby = {0},
  booktitle = {CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama Japan, May 8-13, 2021, Extended Abstracts},
  editor = {Yoshifumi Kitamura and Aaron Quigley and Katherine Isbister and Takeo Igarashi},
  publisher = {ACM},
  isbn = {978-1-4503-8095-9},
}