The Scalability of the HyperPlay Technique for Imperfect-Information Games

Michael John Schofield, Michael Thielscher. The Scalability of the HyperPlay Technique for Imperfect-Information Games. In Viliam Lisý, Michael Thielscher, Thanh Nguyen, editors, Computer Poker and Imperfect Information Games, Papers from the 2016 AAAI Workshop, Phoenix, Arizona, USA, February 13, 2016. Volume WS-16-06 of AAAI Workshops, AAAI Press, 2016. [doi]

@inproceedings{SchofieldT16,
  title = {The Scalability of the HyperPlay Technique for Imperfect-Information Games},
  author = {Michael John Schofield and Michael Thielscher},
  year = {2016},
  url = {http://www.aaai.org/ocs/index.php/WS/AAAIW16/paper/view/12632},
  researchr = {https://researchr.org/publication/SchofieldT16},
  cites = {0},
  citedby = {0},
  booktitle = {Computer Poker and Imperfect Information Games, Papers from the 2016 AAAI Workshop, Phoenix, Arizona, USA, February 13, 2016},
  editor = {Viliam Lisý and Michael Thielscher and Thanh Nguyen},
  volume = {WS-16-06},
  series = {AAAI Workshops},
  publisher = {AAAI Press},
  isbn = {978-1-57735-759-9},
}