Iris Seidinger, Jens Grubert. 3D Character Customization for Non-Professional Users in Handheld Augmented Reality. In Eduardo E. Veas, Tobias Langlotz, José Martínez-Carranza, Raphaël Grasset, Maki Sugimoto, Alejandro Martín, editors, 2016 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2016 Adjunct, Merida, Yucatan, Mexico, September 19-23, 2016. pages 129-134, IEEE, 2016. [doi]
@inproceedings{SeidingerG16, title = {3D Character Customization for Non-Professional Users in Handheld Augmented Reality}, author = {Iris Seidinger and Jens Grubert}, year = {2016}, doi = {10.1109/ISMAR-Adjunct.2016.0059}, url = {http://dx.doi.org/10.1109/ISMAR-Adjunct.2016.0059}, researchr = {https://researchr.org/publication/SeidingerG16}, cites = {0}, citedby = {0}, pages = {129-134}, booktitle = {2016 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2016 Adjunct, Merida, Yucatan, Mexico, September 19-23, 2016}, editor = {Eduardo E. Veas and Tobias Langlotz and José Martínez-Carranza and Raphaël Grasset and Maki Sugimoto and Alejandro Martín}, publisher = {IEEE}, isbn = {978-1-5090-3740-7}, }