Setting up a Virtual Factory Based on 3D Internet Platforms

Stefan Seitz, Marco Hermann, Daniel-Percy Wimpff. Setting up a Virtual Factory Based on 3D Internet Platforms. In Linda Breitlauch, editor, GAMEON 2009, (Covers Game Methodology, Game Graphics, On-Line Gaming, Educational Gaming and Gaming for Real World Environments), November 26-28, 2009, Mediadesign Hochschule, Düsseldorf, Germany. pages 83-87, EUROSIS, 2009.

@inproceedings{SeitzW09,
  title = {Setting up a Virtual Factory Based on 3D Internet Platforms},
  author = {Stefan Seitz and Marco Hermann and Daniel-Percy Wimpff},
  year = {2009},
  researchr = {https://researchr.org/publication/SeitzW09},
  cites = {0},
  citedby = {0},
  pages = {83-87},
  booktitle = {GAMEON 2009, (Covers Game Methodology, Game Graphics, On-Line Gaming, Educational Gaming and Gaming for Real World Environments), November 26-28, 2009, Mediadesign Hochschule, Düsseldorf, Germany},
  editor = {Linda Breitlauch},
  publisher = {EUROSIS},
  isbn = {978-90-77381-53-3},
}