Behavior Trees for Computer Games

Yoones A. Sekhavat. Behavior Trees for Computer Games. International Journal on Artificial Intelligence Tools, 26(2):1-28, 2017. [doi]

@article{Sekhavat17-0,
  title = {Behavior Trees for Computer Games},
  author = {Yoones A. Sekhavat},
  year = {2017},
  doi = {10.1142/S0218213017300010},
  url = {https://doi.org/10.1142/S0218213017300010},
  researchr = {https://researchr.org/publication/Sekhavat17-0},
  cites = {0},
  citedby = {0},
  journal = {International Journal on Artificial Intelligence Tools},
  volume = {26},
  number = {2},
  pages = {1-28},
}