Yoones A. Sekhavat. Behavior Trees for Computer Games. International Journal on Artificial Intelligence Tools, 26(2):1-28, 2017. [doi]
@article{Sekhavat17-0, title = {Behavior Trees for Computer Games}, author = {Yoones A. Sekhavat}, year = {2017}, doi = {10.1142/S0218213017300010}, url = {https://doi.org/10.1142/S0218213017300010}, researchr = {https://researchr.org/publication/Sekhavat17-0}, cites = {0}, citedby = {0}, journal = {International Journal on Artificial Intelligence Tools}, volume = {26}, number = {2}, pages = {1-28}, }