Part-Based Player Identification Using Deep Convolutional Representation and Multi-Scale Pooling

Arda Senocak, Tae Hyun Oh, Jun-Sik Kim, In-So Kweon. Part-Based Player Identification Using Deep Convolutional Representation and Multi-Scale Pooling. In 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, CVPR Workshops 2018, Salt Lake City, UT, USA, June 18-22, 2018. pages 1732-1739, IEEE Computer Society, 2018. [doi]

@inproceedings{SenocakOKK18,
  title = {Part-Based Player Identification Using Deep Convolutional Representation and Multi-Scale Pooling},
  author = {Arda Senocak and Tae Hyun Oh and Jun-Sik Kim and In-So Kweon},
  year = {2018},
  url = {http://openaccess.thecvf.com/content_cvpr_2018_workshops/w34/html/Senocak_Part-Based_Player_Identification_CVPR_2018_paper.html},
  researchr = {https://researchr.org/publication/SenocakOKK18},
  cites = {0},
  citedby = {0},
  pages = {1732-1739},
  booktitle = {2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, CVPR Workshops 2018, Salt Lake City, UT, USA, June 18-22, 2018},
  publisher = {IEEE Computer Society},
}