Goldilocks conditions for workplace gamification: how narrative persuasion helps manufacturing workers create self-directed behaviors

Kyoungwon Seo, Sidney S. Fels, Mujin Kang, Changho Jung, Hokyoung Ryu. Goldilocks conditions for workplace gamification: how narrative persuasion helps manufacturing workers create self-directed behaviors. Human-Computer Interaction, 36(5-6):473-510, 2021. [doi]

Authors

Kyoungwon Seo

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Sidney S. Fels

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Mujin Kang

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Changho Jung

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Hokyoung Ryu

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