Competition as an element of gamification for learning: an exploratory longitudinal investigation

Sepandar Sepehr, Milena M. Head. Competition as an element of gamification for learning: an exploratory longitudinal investigation. In Lennart E. Nacke, Kevin A. Harrigan, Neil Randall, editors, Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013. pages 2-9, ACM, 2013. [doi]

@inproceedings{SepehrH13-0,
  title = {Competition as an element of gamification for learning: an exploratory longitudinal investigation},
  author = {Sepandar Sepehr and Milena M. Head},
  year = {2013},
  doi = {10.1145/2583008.2583009},
  url = {http://doi.acm.org/10.1145/2583008.2583009},
  researchr = {https://researchr.org/publication/SepehrH13-0},
  cites = {0},
  citedby = {0},
  pages = {2-9},
  booktitle = {Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013},
  editor = {Lennart E. Nacke and Kevin A. Harrigan and Neil Randall},
  publisher = {ACM},
  isbn = {978-1-4503-2815-9},
}