Ari Shapiro. Building a Character Animation System. In Jan M. Allbeck, Petros Faloutsos, editors, Motion in Games - 4th International Conference, MIG 2011, Edinburgh, UK, November 13-15, 2011. Proceedings. Volume 7060 of Lecture Notes in Computer Science, pages 98-109, Springer, 2011. [doi]
@inproceedings{Shapiro11-4, title = {Building a Character Animation System}, author = {Ari Shapiro}, year = {2011}, doi = {10.1007/978-3-642-25090-3_9}, url = {http://dx.doi.org/10.1007/978-3-642-25090-3_9}, researchr = {https://researchr.org/publication/Shapiro11-4}, cites = {0}, citedby = {0}, pages = {98-109}, booktitle = {Motion in Games - 4th International Conference, MIG 2011, Edinburgh, UK, November 13-15, 2011. Proceedings}, editor = {Jan M. Allbeck and Petros Faloutsos}, volume = {7060}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-642-25089-7}, }