Online level generation in Super Mario Bros via learning constructive primitives

Peizhi Shi, Ke Chen. Online level generation in Super Mario Bros via learning constructive primitives. In IEEE Conference on Computational Intelligence and Games, CIG 2016, Santorini, Greece, September 20-23, 2016. pages 1-8, IEEE, 2016. [doi]

Authors

Peizhi Shi

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Ke Chen

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