Developing a Comprehensive Engagement Framework of Gamification for Reflective Learning

Chaklam Silpasuwanchai, Xiaojuan Ma, Hiroaki Shigemasu, Xiangshi Ren. Developing a Comprehensive Engagement Framework of Gamification for Reflective Learning. In Marcus Foth, Wendy Ju, Ronald Schroeter, Stephen Viller, editors, Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04 - 08, 2016. pages 459-472, ACM, 2016. [doi]

@inproceedings{SilpasuwanchaiM16,
  title = {Developing a Comprehensive Engagement Framework of Gamification for Reflective Learning},
  author = {Chaklam Silpasuwanchai and Xiaojuan Ma and Hiroaki Shigemasu and Xiangshi Ren},
  year = {2016},
  doi = {10.1145/2901790.2901836},
  url = {http://doi.acm.org/10.1145/2901790.2901836},
  researchr = {https://researchr.org/publication/SilpasuwanchaiM16},
  cites = {0},
  citedby = {0},
  pages = {459-472},
  booktitle = {Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04 - 08, 2016},
  editor = {Marcus Foth and Wendy Ju and Ronald Schroeter and Stephen Viller},
  publisher = {ACM},
  isbn = {978-1-4503-4031-1},
}