D-CreEA: DSML for Creating Educational Analog Card Games

Rubens Anderson de S. Silva, Rossana M. C. Andrade. D-CreEA: DSML for Creating Educational Analog Card Games. In 20th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2021, Gramado, Brazil, October 18-21, 2021. pages 49-58, IEEE, 2021. [doi]

@inproceedings{SilvaA21-3,
  title = {D-CreEA: DSML for Creating Educational Analog Card Games},
  author = {Rubens Anderson de S. Silva and Rossana M. C. Andrade},
  year = {2021},
  doi = {10.1109/SBGames54170.2021.00016},
  url = {https://doi.org/10.1109/SBGames54170.2021.00016},
  researchr = {https://researchr.org/publication/SilvaA21-3},
  cites = {0},
  citedby = {0},
  pages = {49-58},
  booktitle = {20th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2021, Gramado, Brazil, October 18-21, 2021},
  publisher = {IEEE},
  isbn = {978-1-6654-0189-0},
}