Frutuoso G. M. Silva, Abel J. P. Gomes. Normal-Based Simplification Algorithm for Meshes. In Theory and Practice of Computer Graphics 2004 (TPCG 2004), 8-10 June 2004, Birmingham, UK. pages 211-218, IEEE Computer Society, 2004. [doi]
@inproceedings{SilvaG04:0, title = {Normal-Based Simplification Algorithm for Meshes}, author = {Frutuoso G. M. Silva and Abel J. P. Gomes}, year = {2004}, doi = {10.1109/TPCG.2004.25}, url = {http://doi.ieeecomputersociety.org/10.1109/TPCG.2004.25}, tags = {rule-based}, researchr = {https://researchr.org/publication/SilvaG04%3A0}, cites = {0}, citedby = {0}, pages = {211-218}, booktitle = {Theory and Practice of Computer Graphics 2004 (TPCG 2004), 8-10 June 2004, Birmingham, UK}, publisher = {IEEE Computer Society}, isbn = {0-7695-2137-1}, }