Motivational Impact of Virtual Reality on Game-Based Learning: Comparative Study of Immersive and Non-Immersive Approaches

Tassio de Souza Silva, Edwin Carlo Ribeiro Marinho, Giordano Ribeiro Eulalio Cabral, Kiev Santos da Gama. Motivational Impact of Virtual Reality on Game-Based Learning: Comparative Study of Immersive and Non-Immersive Approaches. In Fátima L. S. Nunes, Jauvane C. de Oliveira, editors, 19th Symposium on Virtual and Augmented Reality, SVR 2017, Curitiba, Brazil, November 1-4, 2017. pages 155-158, IEEE, 2017. [doi]

@inproceedings{SilvaMCG17,
  title = {Motivational Impact of Virtual Reality on Game-Based Learning: Comparative Study of Immersive and Non-Immersive Approaches},
  author = {Tassio de Souza Silva and Edwin Carlo Ribeiro Marinho and Giordano Ribeiro Eulalio Cabral and Kiev Santos da Gama},
  year = {2017},
  doi = {10.1109/SVR.2017.28},
  url = {https://doi.org/10.1109/SVR.2017.28},
  researchr = {https://researchr.org/publication/SilvaMCG17},
  cites = {0},
  citedby = {0},
  pages = {155-158},
  booktitle = {19th Symposium on Virtual and Augmented Reality, SVR 2017, Curitiba, Brazil, November 1-4, 2017},
  editor = {Fátima L. S. Nunes and Jauvane C. de Oliveira},
  publisher = {IEEE},
  isbn = {978-1-5386-3588-9},
}