Self-adaptive MCTS for General Video Game Playing

Chiara F. Sironi, Jialin Liu, Diego Perez Liebana, Raluca D. Gaina, Ivan Bravi, Simon M. Lucas, Mark H. M. Winands. Self-adaptive MCTS for General Video Game Playing. In Kevin Sim, Paul Kaufmann, editors, Applications of Evolutionary Computation - 21st International Conference, EvoApplications 2018, Parma, Italy, April 4-6, 2018, Proceedings. Volume 10784 of Lecture Notes in Computer Science, pages 358-375, Springer, 2018. [doi]

@inproceedings{SironiLLGBLW18,
  title = {Self-adaptive MCTS for General Video Game Playing},
  author = {Chiara F. Sironi and Jialin Liu and Diego Perez Liebana and Raluca D. Gaina and Ivan Bravi and Simon M. Lucas and Mark H. M. Winands},
  year = {2018},
  doi = {10.1007/978-3-319-77538-8_25},
  url = {https://doi.org/10.1007/978-3-319-77538-8_25},
  researchr = {https://researchr.org/publication/SironiLLGBLW18},
  cites = {0},
  citedby = {0},
  pages = {358-375},
  booktitle = {Applications of Evolutionary Computation - 21st International Conference, EvoApplications 2018, Parma, Italy, April 4-6, 2018, Proceedings},
  editor = {Kevin Sim and Paul Kaufmann},
  volume = {10784},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-77538-8},
}