Saliency in VR: How Do People Explore Virtual Environments?

Vincent Sitzmann, Ana Serrano, Amy Pavel, Maneesh Agrawala, Diego Gutierrez, Belén Masiá, Gordon Wetzstein. Saliency in VR: How Do People Explore Virtual Environments?. IEEE Trans. Vis. Comput. Graph., 24(4):1633-1642, 2018. [doi]

@article{SitzmannSPAGMW18,
  title = {Saliency in VR: How Do People Explore Virtual Environments?},
  author = {Vincent Sitzmann and Ana Serrano and Amy Pavel and Maneesh Agrawala and Diego Gutierrez and Belén Masiá and Gordon Wetzstein},
  year = {2018},
  doi = {10.1109/TVCG.2018.2793599},
  url = {https://doi.org/10.1109/TVCG.2018.2793599},
  researchr = {https://researchr.org/publication/SitzmannSPAGMW18},
  cites = {0},
  citedby = {0},
  journal = {IEEE Trans. Vis. Comput. Graph.},
  volume = {24},
  number = {4},
  pages = {1633-1642},
}