A Balloon, a Sweater, and a Wall: Developing Design Strategies for Accessible User Experiences with a Science Simulation

Taliesin L. Smith, Clayton Lewis, Emily B. Moore. A Balloon, a Sweater, and a Wall: Developing Design Strategies for Accessible User Experiences with a Science Simulation. In Margherita Antona, Constantine Stephanidis, editors, Universal Access in Human-Computer Interaction. Users and Context Diversity - 10th International Conference, UAHCI 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part III. Volume 9739 of Lecture Notes in Computer Science, pages 147-158, Springer, 2016. [doi]

@inproceedings{SmithLM16,
  title = {A Balloon, a Sweater, and a Wall: Developing Design Strategies for Accessible User Experiences with a Science Simulation},
  author = {Taliesin L. Smith and Clayton Lewis and Emily B. Moore},
  year = {2016},
  doi = {10.1007/978-3-319-40238-3_15},
  url = {http://dx.doi.org/10.1007/978-3-319-40238-3_15},
  researchr = {https://researchr.org/publication/SmithLM16},
  cites = {0},
  citedby = {0},
  pages = {147-158},
  booktitle = {Universal Access in Human-Computer Interaction. Users and Context Diversity - 10th International Conference, UAHCI 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part III},
  editor = {Margherita Antona and Constantine Stephanidis},
  volume = {9739},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-40237-6},
}