Prototyping Games with BIPED

Adam M. Smith, Mark J. Nelson, Michael Mateas. Prototyping Games with BIPED. In Christian Darken, G. Michael Youngblood, editors, Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2009, October 14-16, 2009, Stanford, California, USA. The AAAI Press, 2009.

@inproceedings{SmithNM09a,
  title = {Prototyping Games with BIPED},
  author = {Adam M. Smith and Mark J. Nelson and Michael Mateas},
  year = {2009},
  researchr = {https://researchr.org/publication/SmithNM09a},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2009, October 14-16, 2009, Stanford, California, USA},
  editor = {Christian Darken and G. Michael Youngblood},
  publisher = {The AAAI Press},
  isbn = {978-1-57735-431-4},
}