Curvature and speed for balance quantification during exergaming

Venustiano Soancatl, Jasper J. van de Gronde, Natasha M. Maurits, Claudine C. J. C. Lamoth, Jos B. T. M. Roerdink. Curvature and speed for balance quantification during exergaming. In Michael Neff, Roland Geraerts, Hubert P. H. Shum, editors, Proceedings of the 9th International Conference on Motion in Games, MIG 2016, Burlingame, California, USA, October 10-12, 2016. pages 201-202, ACM, 2016. [doi]

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