Using a Location-Based AR Game in Environmental Engineering

Heinrich Söbke, Jannicke Baalsrud Hauge, Ioana A. Stefan, Antoniu Stefan. Using a Location-Based AR Game in Environmental Engineering. In Erik D. Van der Spek, Stefan Göbel 0001, Ellen Yi-Luen Do, Esteban Clua, Jannicke Baalsrud Hauge, editors, Entertainment Computing and Serious Games - First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11-15, 2019, Proceedings. Volume 11863 of Lecture Notes in Computer Science, pages 466-469, Springer, 2019. [doi]

@inproceedings{SobkeHSS19,
  title = {Using a Location-Based AR Game in Environmental Engineering},
  author = {Heinrich Söbke and Jannicke Baalsrud Hauge and Ioana A. Stefan and Antoniu Stefan},
  year = {2019},
  doi = {10.1007/978-3-030-34644-7_47},
  url = {https://doi.org/10.1007/978-3-030-34644-7_47},
  researchr = {https://researchr.org/publication/SobkeHSS19},
  cites = {0},
  citedby = {0},
  pages = {466-469},
  booktitle = {Entertainment Computing and Serious Games - First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11-15, 2019, Proceedings},
  editor = {Erik D. Van der Spek and Stefan Göbel 0001 and Ellen Yi-Luen Do and Esteban Clua and Jannicke Baalsrud Hauge},
  volume = {11863},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-34644-7},
}