Design-driven narrative: using stories to prototype and build immersive design worlds

Eric Spaulding, Haakon Faste. Design-driven narrative: using stories to prototype and build immersive design worlds. In Wendy E. Mackay, Stephen A. Brewster, Susanne Bødker, editors, 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI '13, Paris, France, April 27 - May 2, 2013. pages 2843-2852, ACM, 2013. [doi]

@inproceedings{SpauldingF13,
  title = {Design-driven narrative: using stories to prototype and build immersive design worlds},
  author = {Eric Spaulding and Haakon Faste},
  year = {2013},
  doi = {10.1145/2470654.2481394},
  url = {http://doi.acm.org/10.1145/2470654.2481394},
  researchr = {https://researchr.org/publication/SpauldingF13},
  cites = {0},
  citedby = {0},
  pages = {2843-2852},
  booktitle = {2013 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI '13, Paris, France, April 27 - May 2, 2013},
  editor = {Wendy E. Mackay and Stephen A. Brewster and Susanne Bødker},
  publisher = {ACM},
  isbn = {978-1-4503-1899-0},
}