Introducing Hierarchical Adversarial Search, a Scalable Search Procedure for Real-Time Strategy Games

Marius Stanescu, Nicolas A. Barriga, Michael Buro. Introducing Hierarchical Adversarial Search, a Scalable Search Procedure for Real-Time Strategy Games. In Torsten Schaub, Gerhard Friedrich, Barry O'Sullivan, editors, ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic - Including Prestigious Applications of Intelligent Systems (PAIS 2014). Volume 263 of Frontiers in Artificial Intelligence and Applications, pages 1099-1100, IOS Press, 2014. [doi]

Authors

Marius Stanescu

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Nicolas A. Barriga

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Michael Buro

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