Kenneth O. Stanley, Igor Karpov, Risto Miikkulainen, Aliza Gold. Real-Time Interactive Learning in the NERO Video Game. In Proceedings, The Twenty-First National Conference on Artificial Intelligence and the Eighteenth Innovative Applications of Artificial Intelligence Conference, July 16-20, 2006, Boston, Massachusetts, USA. pages 1953-1954, AAAI Press, 2006.
@inproceedings{StanleyKMG06, title = {Real-Time Interactive Learning in the NERO Video Game}, author = {Kenneth O. Stanley and Igor Karpov and Risto Miikkulainen and Aliza Gold}, year = {2006}, researchr = {https://researchr.org/publication/StanleyKMG06}, cites = {0}, citedby = {0}, pages = {1953-1954}, booktitle = {Proceedings, The Twenty-First National Conference on Artificial Intelligence and the Eighteenth Innovative Applications of Artificial Intelligence Conference, July 16-20, 2006, Boston, Massachusetts, USA}, publisher = {AAAI Press}, }