Multi-Agent Dialogue Games and Dialogue Sequents for Proof Search and Scheduling

Martin Sticht. Multi-Agent Dialogue Games and Dialogue Sequents for Proof Search and Scheduling. In Camillo Fiorentini, Alberto Momigliano, editors, Proceedings of the 31st Italian Conference on Computational Logic, Milano, Italy, June 20-22, 2016. Volume 1645 of CEUR Workshop Proceedings, pages 21-36, CEUR-WS.org, 2016. [doi]

@inproceedings{Sticht16,
  title = {Multi-Agent Dialogue Games and Dialogue Sequents for Proof Search and Scheduling},
  author = {Martin Sticht},
  year = {2016},
  url = {http://ceur-ws.org/Vol-1645/paper_20.pdf},
  researchr = {https://researchr.org/publication/Sticht16},
  cites = {0},
  citedby = {0},
  pages = {21-36},
  booktitle = {Proceedings of the 31st Italian Conference on Computational Logic, Milano, Italy, June 20-22, 2016},
  editor = {Camillo Fiorentini and Alberto Momigliano},
  volume = {1645},
  series = {CEUR Workshop Proceedings},
  publisher = {CEUR-WS.org},
}