Comparison of Advanced and Standard Real-Time 3D Rendering Methods for Interactive Landscapes (Short Paper Version)

V. Stojanovic, D. Blackwood, Daniel Gilmour, John Isaacs, R. E. Falconer. Comparison of Advanced and Standard Real-Time 3D Rendering Methods for Interactive Landscapes (Short Paper Version). In Ebad Banissi, Hanane Azzag, Mark W. McK. Bannatyne, Stefan Bertschi, Fatma Bouali, Remo Burkhard, John Counsell, Alfredo Cuzzocrea, Martin J. Eppler, Barbara Hammer, Mustapha Lebbah, Francis T. Marchese, Muhammad Sarfraz, Anna Ursyn, Gilles Venturini, Theodor G. Wyeld, editors, 17th International Conference on Information Visualisation, IV 2013, London, United Kingdom, July 16-18, 2013. pages 539-544, IEEE, 2013. [doi]

@inproceedings{StojanovicBGIF13,
  title = {Comparison of Advanced and Standard Real-Time 3D Rendering Methods for Interactive Landscapes (Short Paper Version)},
  author = {V. Stojanovic and D. Blackwood and Daniel Gilmour and John Isaacs and R. E. Falconer},
  year = {2013},
  doi = {10.1109/IV.2013.73},
  url = {http://dx.doi.org/10.1109/IV.2013.73},
  researchr = {https://researchr.org/publication/StojanovicBGIF13},
  cites = {0},
  citedby = {0},
  pages = {539-544},
  booktitle = {17th International Conference on Information Visualisation, IV 2013, London, United Kingdom, July 16-18, 2013},
  editor = {Ebad Banissi and Hanane Azzag and Mark W. McK. Bannatyne and Stefan Bertschi and Fatma Bouali and Remo Burkhard and John Counsell and Alfredo Cuzzocrea and Martin J. Eppler and Barbara Hammer and Mustapha Lebbah and Francis T. Marchese and Muhammad Sarfraz and Anna Ursyn and Gilles Venturini and Theodor G. Wyeld},
  publisher = {IEEE},
}