Ambient Gaming and Play: Opportunities and Challenges

Janienke Sturm, Ben A. M. Schouten. Ambient Gaming and Play: Opportunities and Challenges. In Reiner Wichert, Kristof Van Laerhoven, Jean Gelissen, editors, Constructing Ambient Intelligence - AmI 2011 Workshops, Amsterdam, The Netherlands, November 16-18, 2011. Revised Selected Papers. Volume 277 of Communications in Computer and Information Science, pages 213-217, Springer, 2011. [doi]

@inproceedings{SturmS11,
  title = {Ambient Gaming and Play: Opportunities and Challenges},
  author = {Janienke Sturm and Ben A. M. Schouten},
  year = {2011},
  doi = {10.1007/978-3-642-31479-7_36},
  url = {http://dx.doi.org/10.1007/978-3-642-31479-7_36},
  researchr = {https://researchr.org/publication/SturmS11},
  cites = {0},
  citedby = {0},
  pages = {213-217},
  booktitle = {Constructing Ambient Intelligence - AmI 2011 Workshops, Amsterdam, The Netherlands, November 16-18, 2011. Revised Selected Papers},
  editor = {Reiner Wichert and Kristof Van Laerhoven and Jean Gelissen},
  volume = {277},
  series = {Communications in Computer and Information Science},
  publisher = {Springer},
  isbn = {978-3-642-31478-0},
}