Latency aware foveated rendering in unreal engine 4

Nicholas T. Swafford, Darren Cosker, Kenny Mitchell. Latency aware foveated rendering in unreal engine 4. In John P. Collomosse, editor, Proceedings of the 12th European Conference on Visual Media Production, London, United Kingdom, November 24-25, 2015. pages 17, ACM, 2015. [doi]

Authors

Nicholas T. Swafford

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Darren Cosker

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Kenny Mitchell

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