The Oculus Rift Film Experience: A Case Study on Understanding Films in a Head Mounted Display

Hannah Syrett, Licia Calvi, Marnix S. van Gisbergen. The Oculus Rift Film Experience: A Case Study on Understanding Films in a Head Mounted Display. In Ronald Poppe, John-Jules Ch. Meyer, Remco C. Veltkamp, Mehdi Dastani, editors, Intelligent Technologies for Interactive Entertainment - 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28-30, 2016, Revised Selected Papers. Volume 178 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 197-208, 2016. [doi]

@inproceedings{SyrettCG16,
  title = {The Oculus Rift Film Experience: A Case Study on Understanding Films in a Head Mounted Display},
  author = {Hannah Syrett and Licia Calvi and Marnix S. van Gisbergen},
  year = {2016},
  doi = {10.1007/978-3-319-49616-0_19},
  url = {http://dx.doi.org/10.1007/978-3-319-49616-0_19},
  researchr = {https://researchr.org/publication/SyrettCG16},
  cites = {0},
  citedby = {0},
  pages = {197-208},
  booktitle = {Intelligent Technologies for Interactive Entertainment - 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28-30, 2016, Revised Selected Papers},
  editor = {Ronald Poppe and John-Jules Ch. Meyer and Remco C. Veltkamp and Mehdi Dastani},
  volume = {178},
  series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering},
  isbn = {978-3-319-49615-3},
}