Mariusz Szwoch, Wioleta Szwoch. Using Different Information Channels for Affect-Aware Video Games - A Case Study. In Michal Choras, Ryszard S. Choras, editors, Image Processing and Communications Challenges 10 - 10th International Conference, IP&C'201, Bydgoszcz, Poland, November 2018, Proceedings. Volume 892 of Advances in Intelligent Systems and Computing, pages 104-113, Springer, 2018. [doi]
@inproceedings{SzwochS18, title = {Using Different Information Channels for Affect-Aware Video Games - A Case Study}, author = {Mariusz Szwoch and Wioleta Szwoch}, year = {2018}, doi = {10.1007/978-3-030-03658-4_13}, url = {https://doi.org/10.1007/978-3-030-03658-4_13}, researchr = {https://researchr.org/publication/SzwochS18}, cites = {0}, citedby = {0}, pages = {104-113}, booktitle = {Image Processing and Communications Challenges 10 - 10th International Conference, IP&C'201, Bydgoszcz, Poland, November 2018, Proceedings}, editor = {Michal Choras and Ryszard S. Choras}, volume = {892}, series = {Advances in Intelligent Systems and Computing}, publisher = {Springer}, isbn = {978-3-030-03658-4}, }