Utilizing Multiple Agents for Decision Making in a Fighting Game

Yoshina Takano, Suguru Ito, Tomohiro Harada, Ruck Thawonmas. Utilizing Multiple Agents for Decision Making in a Fighting Game. In IEEE 7th Global Conference on Consumer Electronics, GCCE 2018, Nara, Japan, October 9-12, 2018. pages 594-595, IEEE, 2018. [doi]

@inproceedings{TakanoIHT18,
  title = {Utilizing Multiple Agents for Decision Making in a Fighting Game},
  author = {Yoshina Takano and Suguru Ito and Tomohiro Harada and Ruck Thawonmas},
  year = {2018},
  doi = {10.1109/GCCE.2018.8574675},
  url = {https://doi.org/10.1109/GCCE.2018.8574675},
  researchr = {https://researchr.org/publication/TakanoIHT18},
  cites = {0},
  citedby = {0},
  pages = {594-595},
  booktitle = {IEEE 7th Global Conference on Consumer Electronics, GCCE 2018, Nara, Japan, October 9-12, 2018},
  publisher = {IEEE},
  isbn = {978-1-5386-6309-7},
}