Applying Hybrid Reward Architecture to a Fighting Game AI

Yoshina Takano, Wenwen Ouyang, Suguru Ito, Tomohiro Harada, Ruck Thawonmas. Applying Hybrid Reward Architecture to a Fighting Game AI. In 2018 IEEE Conference on Computational Intelligence and Games, CIG 2018, Maastricht, The Netherlands, August 14-17, 2018. pages 1-4, IEEE, 2018. [doi]

@inproceedings{TakanoOIHT18,
  title = {Applying Hybrid Reward Architecture to a Fighting Game AI},
  author = {Yoshina Takano and Wenwen Ouyang and Suguru Ito and Tomohiro Harada and Ruck Thawonmas},
  year = {2018},
  doi = {10.1109/CIG.2018.8490437},
  url = {https://doi.org/10.1109/CIG.2018.8490437},
  researchr = {https://researchr.org/publication/TakanoOIHT18},
  cites = {0},
  citedby = {0},
  pages = {1-4},
  booktitle = {2018 IEEE Conference on Computational Intelligence and Games, CIG 2018, Maastricht, The Netherlands, August 14-17, 2018},
  publisher = {IEEE},
  isbn = {978-1-5386-4359-4},
}