A Projector-Camera System for Augmented Card Playing and a Case Study with the Pelmanism Game

Nozomu Tanaka, Kaori Fujinami. A Projector-Camera System for Augmented Card Playing and a Case Study with the Pelmanism Game. ICST Trans. Ambient Systems, 4(13), 2017. [doi]

@article{TanakaF17,
  title = {A Projector-Camera System for Augmented Card Playing and a Case Study with the Pelmanism Game},
  author = {Nozomu Tanaka and Kaori Fujinami},
  year = {2017},
  url = {https://doi.org//10.4108/eai.17-5-2017.152550},
  researchr = {https://researchr.org/publication/TanakaF17},
  cites = {0},
  citedby = {0},
  journal = {ICST Trans. Ambient Systems},
  volume = {4},
  number = {13},
}