Natalya Tatarchuk, Francesco Cifariello Ciardi, Lasse Jon Fuglsang Pedersen, John Parsaie, Feng Xie, Hugh Malan. Advances in real-time rendering in games: part III. In SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Vancouver, British Columbia, Canada, August 7 - 11, 2022. ACM, 2022. [doi]
@inproceedings{TatarchukCPPXM22, title = {Advances in real-time rendering in games: part III}, author = {Natalya Tatarchuk and Francesco Cifariello Ciardi and Lasse Jon Fuglsang Pedersen and John Parsaie and Feng Xie and Hugh Malan}, year = {2022}, doi = {10.1145/3532720.3546905}, url = {https://doi.org/10.1145/3532720.3546905}, researchr = {https://researchr.org/publication/TatarchukCPPXM22}, cites = {0}, citedby = {0}, booktitle = {SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Vancouver, British Columbia, Canada, August 7 - 11, 2022}, publisher = {ACM}, isbn = {978-1-4503-9362-1}, }