Natalya Tatarchuk, Jonathan Dupuy, Thomas Deliot, Daniel Wright, Krzysztof Narkowicz, Patrick Kelly, Aleksander Netzel, Tiago Costa. Advances in real-time rendering in games: part I. In SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Vancouver, British Columbia, Canada, August 7 - 11, 2022. ACM, 2022. [doi]
@inproceedings{TatarchukDDWNKN22, title = {Advances in real-time rendering in games: part I}, author = {Natalya Tatarchuk and Jonathan Dupuy and Thomas Deliot and Daniel Wright and Krzysztof Narkowicz and Patrick Kelly and Aleksander Netzel and Tiago Costa}, year = {2022}, doi = {10.1145/3532720.3546895}, url = {https://doi.org/10.1145/3532720.3546895}, researchr = {https://researchr.org/publication/TatarchukDDWNKN22}, cites = {0}, citedby = {0}, booktitle = {SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Vancouver, British Columbia, Canada, August 7 - 11, 2022}, publisher = {ACM}, isbn = {978-1-4503-9362-1}, }