A New Game Theoretical Resource Allocation Algorithm for Cloud Computing

Fei Teng, Frédéric Magoulès. A New Game Theoretical Resource Allocation Algorithm for Cloud Computing. In Paolo Bellavista, Ruay Shiung Chang, Han-Chieh Chao, Shin-Feng Lin, Peter M. A. Sloot, editors, Advances in Grid and Pervasive Computing, 5th International Conference, GPC 2010, Hualien, Taiwan, May 10-13, 2010. Proceedings. Volume 6104 of Lecture Notes in Computer Science, pages 321-330, Springer, 2010. [doi]

@inproceedings{TengM10,
  title = {A New Game Theoretical Resource Allocation Algorithm for Cloud Computing},
  author = {Fei Teng and Frédéric Magoulès},
  year = {2010},
  doi = {10.1007/978-3-642-13067-0_35},
  url = {http://dx.doi.org/10.1007/978-3-642-13067-0_35},
  researchr = {https://researchr.org/publication/TengM10},
  cites = {0},
  citedby = {0},
  pages = {321-330},
  booktitle = {Advances in Grid and Pervasive Computing, 5th International Conference, GPC 2010, Hualien, Taiwan, May 10-13, 2010. Proceedings},
  editor = {Paolo Bellavista and Ruay Shiung Chang and Han-Chieh Chao and Shin-Feng Lin and Peter M. A. Sloot},
  volume = {6104},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-13066-3},
}