Gamification as Motivation to Engage in Location-Based Public Participation?

Sarah-Kristin Thiel, Peter Fröhlich. Gamification as Motivation to Engage in Location-Based Public Participation?. In Georg Gartner, Haosheng Huang, editors, Progress in Location-Based Services 2016, LBS 2016, Vienna, Austria, November 14-16, 2016, Selected Papers. Lecture Notes in Geoinformation and Cartography, pages 399-421, 2016. [doi]

@inproceedings{ThielF16,
  title = {Gamification as Motivation to Engage in Location-Based Public Participation?},
  author = {Sarah-Kristin Thiel and Peter Fröhlich},
  year = {2016},
  doi = {10.1007/978-3-319-47289-8_20},
  url = {https://doi.org/10.1007/978-3-319-47289-8_20},
  researchr = {https://researchr.org/publication/ThielF16},
  cites = {0},
  citedby = {0},
  pages = {399-421},
  booktitle = {Progress in Location-Based Services 2016, LBS 2016, Vienna, Austria, November 14-16, 2016, Selected Papers},
  editor = {Georg Gartner and Haosheng Huang},
  series = {Lecture Notes in Geoinformation and Cartography},
  isbn = {978-3-319-47288-1},
}