Developing an Accessibility Metric for VR Games Based on Motion Data Captured Under Game Conditions

Felix J. Thiel, Anthony Steed. Developing an Accessibility Metric for VR Games Based on Motion Data Captured Under Game Conditions. Frontiers Virtual Real., 3, 2022. [doi]

@article{ThielS22,
  title = {Developing an Accessibility Metric for VR Games Based on Motion Data Captured Under Game Conditions},
  author = {Felix J. Thiel and Anthony Steed},
  year = {2022},
  doi = {10.3389/frvir.2022.909357},
  url = {https://doi.org/10.3389/frvir.2022.909357},
  researchr = {https://researchr.org/publication/ThielS22},
  cites = {0},
  citedby = {0},
  journal = {Frontiers Virtual Real.},
  volume = {3},
}