Real-time fracturing in video games

Rachel Thomas, Wenshu Zhang. Real-time fracturing in video games. Multimedia Tools Appl., 82(3):4709-4734, 2023. [doi]

@article{ThomasZ23,
  title = {Real-time fracturing in video games},
  author = {Rachel Thomas and Wenshu Zhang},
  year = {2023},
  doi = {10.1007/s11042-022-13049-x},
  url = {https://doi.org/10.1007/s11042-022-13049-x},
  researchr = {https://researchr.org/publication/ThomasZ23},
  cites = {0},
  citedby = {0},
  journal = {Multimedia Tools Appl.},
  volume = {82},
  number = {3},
  pages = {4709-4734},
}