Vector Map Constrained Path Bundling in 3D Environments

Matthias Thöny, Renato Pajarola. Vector Map Constrained Path Bundling in 3D Environments. In Farnoush Banaei Kashani, Chengyang Zhang, Abdeltawab M. Hendawi, editors, Proceedings of the 6th ACM SIGSPATIAL International Workshop on GeoStreaming, IWGS 2015, Bellevue, WA, USA, November 3-6, 2015. pages 33-42, ACM, 2015. [doi]

@inproceedings{ThonyP15,
  title = {Vector Map Constrained Path Bundling in 3D Environments},
  author = {Matthias Thöny and Renato Pajarola},
  year = {2015},
  doi = {10.1145/2833165.2833168},
  url = {http://doi.acm.org/10.1145/2833165.2833168},
  researchr = {https://researchr.org/publication/ThonyP15},
  cites = {0},
  citedby = {0},
  pages = {33-42},
  booktitle = {Proceedings of the 6th ACM SIGSPATIAL International Workshop on GeoStreaming, IWGS 2015, Bellevue, WA, USA, November 3-6, 2015},
  editor = {Farnoush Banaei Kashani and Chengyang Zhang and Abdeltawab M. Hendawi},
  publisher = {ACM},
  isbn = {978-1-4503-3971-1},
}