Emmett Tomai, Rosendo Salazar, Roberto Flores. Mimicking Humanlike Movement in Open World Games with Path-Relative Recursive Splines. In Gita Sukthankar, Ian Horswill, editors, Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts, USA, October 14-18, 2013. AAAI, 2013. [doi]
@inproceedings{TomaiSF13, title = {Mimicking Humanlike Movement in Open World Games with Path-Relative Recursive Splines}, author = {Emmett Tomai and Rosendo Salazar and Roberto Flores}, year = {2013}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7411}, researchr = {https://researchr.org/publication/TomaiSF13}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts, USA, October 14-18, 2013}, editor = {Gita Sukthankar and Ian Horswill}, publisher = {AAAI}, }