Using the BDI Architecture to Produce Autonomous Characters in Virtual Worlds

Jorge A. Torres, Luciana Porcher Nedel, Rafael H. Bordini. Using the BDI Architecture to Produce Autonomous Characters in Virtual Worlds. In Thomas Rist, Ruth Aylett, Daniel Ballin, Jeff Rickel, editors, Intelligent Agents, 4th International Workshop, IVA 2003, Kloster Irsee, Germany, September 15-17, 2003, Proceedings. Volume 2792 of Lecture Notes in Computer Science, pages 197-201, Springer, 2003. [doi]

@inproceedings{TorresNB03,
  title = {Using the BDI Architecture to Produce Autonomous Characters in Virtual Worlds},
  author = {Jorge A. Torres and Luciana Porcher Nedel and Rafael H. Bordini},
  year = {2003},
  url = {http://springerlink.metapress.com/openurl.asp?genre=article&issn=0302-9743&volume=2792&spage=197},
  tags = {architecture},
  researchr = {https://researchr.org/publication/TorresNB03},
  cites = {0},
  citedby = {0},
  pages = {197-201},
  booktitle = {Intelligent Agents, 4th International Workshop, IVA 2003, Kloster Irsee, Germany, September 15-17, 2003, Proceedings},
  editor = {Thomas Rist and Ruth Aylett and Daniel Ballin and Jeff Rickel},
  volume = {2792},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-20003-7},
}