Eudaimonia and Behavior Change: Incorporating negative feelings into Game Design elements

Silvia Torsi, Cristina Rebek, Benedetta Giunchiglia, Fausto Giunchgilia. Eudaimonia and Behavior Change: Incorporating negative feelings into Game Design elements. In Catia Prandi, Johann Márquez-Barja, editors, GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, Antwerp, Belgium, September 14-16, 2020. pages 269-272, ACM, 2020. [doi]

@inproceedings{TorsiRGG20,
  title = {Eudaimonia and Behavior Change: Incorporating negative feelings into Game Design elements},
  author = {Silvia Torsi and Cristina Rebek and Benedetta Giunchiglia and Fausto Giunchgilia},
  year = {2020},
  url = {https://dl.acm.org/doi/10.1145/3411170.3411263},
  researchr = {https://researchr.org/publication/TorsiRGG20},
  cites = {0},
  citedby = {0},
  pages = {269-272},
  booktitle = {GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, Antwerp, Belgium, September 14-16, 2020},
  editor = {Catia Prandi and Johann Márquez-Barja},
  publisher = {ACM},
  isbn = {978-1-4503-7559-7},
}