Christopher Totten. Teaching Serious Game App Design Through Client-based Projects. In Celia Pearce, John Sharp, Helen W. Kennedy, editors, Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, DiGRA 2013, Atlanta, GA, USA, August 26-29, 2013. Digital Games Research Association, 2013. [doi]
@inproceedings{Totten13, title = {Teaching Serious Game App Design Through Client-based Projects}, author = {Christopher Totten}, year = {2013}, url = {http://www.digra.org/wp-content/uploads/digital-library/paper_309.pdf}, researchr = {https://researchr.org/publication/Totten13}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, DiGRA 2013, Atlanta, GA, USA, August 26-29, 2013}, editor = {Celia Pearce and John Sharp and Helen W. Kennedy}, publisher = {Digital Games Research Association}, }