Next-generation Multi-mechanics Simulation Engine in a Highly Interactive Environment

David Le Touzé, John Biddiscombe, Andrea Colagrossi, Erwan Jacquin, Francis Leboeuf, Jean-Christophe Marongiu, Nathan J. Quinlan, Andrea Amicarelli, Matteo Antuono, Daniel A. Barcarolo, Mihai Basa, Joelle Caro, Matthieu De Leffe, Nicolas Grenier, Pierre-Michel Guilcher, Matthieu Kerhuel, Fang Le, Libor Lobovský, Salvatore Marrone, Adam Marsh, Guillaume Oger, Etienne Parkinson, Jerome Soumagne. Next-generation Multi-mechanics Simulation Engine in a Highly Interactive Environment. Procedia CS, 7:292-293, 2011. [doi]

@article{TouzeBCJLMQAABBCLGGKLLMMOPS11,
  title = {Next-generation Multi-mechanics Simulation Engine in a Highly Interactive Environment},
  author = {David Le Touzé and John Biddiscombe and Andrea Colagrossi and Erwan Jacquin and Francis Leboeuf and Jean-Christophe Marongiu and Nathan J. Quinlan and Andrea Amicarelli and Matteo Antuono and Daniel A. Barcarolo and Mihai Basa and Joelle Caro and Matthieu De Leffe and Nicolas Grenier and Pierre-Michel Guilcher and Matthieu Kerhuel and Fang Le and Libor Lobovský and Salvatore Marrone and Adam Marsh and Guillaume Oger and Etienne Parkinson and Jerome Soumagne},
  year = {2011},
  doi = {10.1016/j.procs.2011.09.077},
  url = {http://dx.doi.org/10.1016/j.procs.2011.09.077},
  researchr = {https://researchr.org/publication/TouzeBCJLMQAABBCLGGKLLMMOPS11},
  cites = {0},
  citedby = {0},
  journal = {Procedia CS},
  volume = {7},
  pages = {292-293},
}