Thomas Tregel, Lukas Raymann, Stefan Göbel, Ralf Steinmetz. Geodata Classification for Automatic Content Creation in Location-Based Games. In Mariano Alcañiz, Stefan Göbel, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Tim Marsh, editors, Serious Games - Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings. Volume 10622 of Lecture Notes in Computer Science, pages 212-223, Springer, 2017. [doi]
@inproceedings{TregelRGS17, title = {Geodata Classification for Automatic Content Creation in Location-Based Games}, author = {Thomas Tregel and Lukas Raymann and Stefan Göbel and Ralf Steinmetz}, year = {2017}, doi = {10.1007/978-3-319-70111-0_20}, url = {https://doi.org/10.1007/978-3-319-70111-0_20}, researchr = {https://researchr.org/publication/TregelRGS17}, cites = {0}, citedby = {0}, pages = {212-223}, booktitle = {Serious Games - Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings}, editor = {Mariano Alcañiz and Stefan Göbel and Minhua Ma and Manuel Fradinho Oliveira and Jannicke Baalsrud Hauge and Tim Marsh}, volume = {10622}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-319-70111-0}, }