3D virtual character reconstruction from projections: a NURBS-based approach

Olfa Triki, Titus B. Zaharia, Françoise J. Prêteux. 3D virtual character reconstruction from projections: a NURBS-based approach. In Edward R. Dougherty, Jaakko Astola, Karen O. Egiazarian, editors, Image Processing: Algorithms and Systems III, 19 January 2004, San Jose, California, USA. Volume 5289 of SPIE Proceedings, pages 70-81, SPIE, 2004. [doi]

@inproceedings{TrikiZP04,
  title = {3D virtual character reconstruction from projections: a NURBS-based approach},
  author = {Olfa Triki and Titus B. Zaharia and Françoise J. Prêteux},
  year = {2004},
  doi = {10.1117/12.533291},
  url = {http://dx.doi.org/10.1117/12.533291},
  researchr = {https://researchr.org/publication/TrikiZP04},
  cites = {0},
  citedby = {0},
  pages = {70-81},
  booktitle = {Image Processing: Algorithms and Systems III, 19 January 2004, San Jose, California, USA},
  editor = {Edward R. Dougherty and Jaakko Astola and Karen O. Egiazarian},
  volume = {5289},
  series = {SPIE Proceedings},
  publisher = {SPIE},
}