Gamification of virtual reality assembly training: Effects of a combined point and level system on motivation and training results

Jessica Ulmer, Sebastian Braun, Chi-Tsun Cheng, Steve Dowey, Jörg F. Wollert. Gamification of virtual reality assembly training: Effects of a combined point and level system on motivation and training results. International Journal of Man-Machine Studies, 165:102854, 2022. [doi]

@article{UlmerBCDW22,
  title = {Gamification of virtual reality assembly training: Effects of a combined point and level system on motivation and training results},
  author = {Jessica Ulmer and Sebastian Braun and Chi-Tsun Cheng and Steve Dowey and Jörg F. Wollert},
  year = {2022},
  doi = {10.1016/j.ijhcs.2022.102854},
  url = {https://doi.org/10.1016/j.ijhcs.2022.102854},
  researchr = {https://researchr.org/publication/UlmerBCDW22},
  cites = {0},
  citedby = {0},
  journal = {International Journal of Man-Machine Studies},
  volume = {165},
  pages = {102854},
}