Evaluation of Difficulty During Visual Programming Learning Using a Simple Electroencephalograph and Minecraft Educational Edition

Katsuyuki Umezawa, Makoto Nakazawa, Manabu Kobayashi, Yutaka Ishii, Michiko Nakano, Shigeichi Hirasawa. Evaluation of Difficulty During Visual Programming Learning Using a Simple Electroencephalograph and Minecraft Educational Edition. In Álvaro Rocha 0001, Hojjat Adeli, Gintautas Dzemyda, Fernando Moreira, Ana Maria Ramalho Correia, editors, Trends and Applications in Information Systems and Technologies - Volume 3, WorldCIST 2021, Terceira Island, Azores, Portugal, 30 March - 2 April, 2021. Volume 1367 of Advances in Intelligent Systems and Computing, pages 31-41, Springer, 2021. [doi]

@inproceedings{UmezawaNKINH21,
  title = {Evaluation of Difficulty During Visual Programming Learning Using a Simple Electroencephalograph and Minecraft Educational Edition},
  author = {Katsuyuki Umezawa and Makoto Nakazawa and Manabu Kobayashi and Yutaka Ishii and Michiko Nakano and Shigeichi Hirasawa},
  year = {2021},
  doi = {10.1007/978-3-030-72660-7_4},
  url = {https://doi.org/10.1007/978-3-030-72660-7_4},
  researchr = {https://researchr.org/publication/UmezawaNKINH21},
  cites = {0},
  citedby = {0},
  pages = {31-41},
  booktitle = {Trends and Applications in Information Systems and Technologies - Volume 3,  WorldCIST 2021, Terceira Island, Azores, Portugal, 30 March - 2 April, 2021},
  editor = {Álvaro Rocha 0001 and Hojjat Adeli and Gintautas Dzemyda and Fernando Moreira and Ana Maria Ramalho Correia},
  volume = {1367},
  series = {Advances in Intelligent Systems and Computing},
  publisher = {Springer},
  isbn = {978-3-030-72660-7},
}